SV_SteamAuthClient in various Activision Infinity Ward Call of Duty games before 2015-08-11 is missing a size check when reading authBlob data into a buffer, which allows one to execute code on the remote target machine when sending a steam authentication request. This affects Call of Duty: Modern Warfare 2, Call of Duty: Modern Warfare 3, Call of Duty: Ghosts, Call of Duty: Advanced Warfare, Call of Duty: Black Ops 1, and Call of Duty: Black Ops 2.
                
            References
                    | Link | Resource | 
|---|---|
| https://github.com/RektInator/cod-steamauth-rce | Exploit Third Party Advisory | 
| https://github.com/momo5502/cod-exploits/tree/master/steam-auth | Third Party Advisory | 
Configurations
                    Configuration 1 (hide)
            
            
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History
                    No history.
Information
                Published : 2019-04-19 23:29
Updated : 2019-04-22 17:10
NVD link : CVE-2018-20817
Mitre link : CVE-2018-20817
CVE.ORG link : CVE-2018-20817
JSON object : View
Products Affected
                activision
- call_of_duty\
 
CWE
                
                    
                        
                        CWE-119
                        
            Improper Restriction of Operations within the Bounds of a Memory Buffer
