Quake 3 engine, as used in multiple games, allows remote attackers to cause a denial of service (client disconnect) via a long message, which is not properly truncated and causes the engine to process the remaining data as if it were network data.
                
            References
                    Configurations
                    Configuration 1 (hide)
            
            
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History
                    No history.
Information
                Published : 2005-05-02 04:00
Updated : 2016-10-18 03:16
NVD link : CVE-2005-0983
Mitre link : CVE-2005-0983
CVE.ORG link : CVE-2005-0983
JSON object : View
Products Affected
                lucasarts
- star_wars_jedi_knight_ii_jedi_outcast
 - star_wars_jedi_knight_jedi_academy
 
id_software
- quake_3_arena
 - quake_3_engine
 - wolfenstein_enemy_territory
 - quake_3_arena_server
 
raven_software
- soldier_of_fortune_2
 
activision
- call_of_duty_united_offensive
 - call_of_duty
 - return_to_castle_wolfenstein
 
CWE
                